Creating Spiky Effect When Jumps
Followed a tutorial online and got to know about "Ellipsoid Particle Emitter" and "Particle Animator". With these I have more controls to create the particle effects I want. Firstly I tried placing the particles near the foot area hoping to create a spiky effect when it jumps.Particles settings
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3Eas9ow-L54xdKVtETL-LlL9O1MDepVuZ7Wzu3Nh5UR3PwFxbQGK1IshzEzWoacfhEH0hAxy7RYy7dbTKoFt7vgXjNwNKAxXCxYGmlx4PhWMVPdBwwlijwz57Q-oIwgcNQP8S7xMBlDA/s320/Screen+Shot+2012-07-23+at+1.57.16+AM.png)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGN6rrRQegHHrIE6EZYZRLvd-M6KHw9d23lCgWoUly_cNCyRb96HKuhOKTldSpKNIql5-2DgmEa13NffaXVwpPi2rEvREneQ0pUKiiuqHXm6N1vYD2CA3UAJ-tY-_zHWSQ3-7Fnd8n_p8/s320/Screen+Shot+2012-07-23+at+1.57.40+AM.png)
I also edited my move script so that my particles will be created when the player hits the jump key. However, I was unable to off the actual particle emitter, so it was following my player through out. This is a problem I faced.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6RP1PRI7IzLE3ZBcre0wHwPRBoXl-8HpulGdA5ZsV3MiguBkduX0YtknR-cddV62tBPcA8R1TRITS_BwAO0uTbXFsZsEQY_Zq9nL2-sj1iUSMDzjjr3KDCBSg9DOBCEEB9rvmDhhF-yY/s320/Screen+Shot+2012-07-23+at+1.58.45+AM.png)
I am still tweaking and hoping to find a better texture/color for the spiky effect. But these are the results for now..
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1lTdTRG6kxVJO6V7Xm7aWf5tpciHmECmW9cmCodrluQL9ArdIzM9Lqt-1E8AgyUmoV-vFc_rC36QNn8BX-SeLy617AFKONETu__7OTPASr04MnFO59GNlKNZo7hRvt-T0QfhjEmJAAXQ/s320/Screen+Shot+2012-07-23+at+2.02.19+AM.png)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnq8hHFL-VIGguDeWkl079gLVczp3wkslF2qPA3wJEk_Vd2fC90q1ASJBsQAxgVtWNqlp7gl9ru7l3NAnTfEsqYvq0OyQJkHKH2iokMbmTGK7yNnyUUe3U7vXIVlmv5v8UElueSIxcwYY/s320/Screen+Shot+2012-07-23+at+2.02.46+AM.png)
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