For the move script we added to the character, we adjusted the values to make the movements, rotation and jump to suit our game. I added box and mesh colliders to all the geometries to prevent the character from going through them.
character in game
jumping
I helped with the part when our character collects the coins and it disappears. I also helped with editing the timer and score scripts and make them worked. Like adding "public GUIText;" in order to assign them correctly with the respecting texts.
about to get the 5th coin
WIN
My group mates also did the start, how to play and game over menus.
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