I re-textured the gun machine to suit our game better and tried bringing it to Unity. In Unity I still have to assign the textures and tweak the value individually. In Unity, I met problems as I cannot mirror the textures. I did some research but still do not understand how to get.
Research links:
Problem faced (Textures and Vertex were wrong)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4DazR978mV8QrA6Bfu-r6RKiAuJm9Eue5CTrsf8u2y1Q607v7Oj9wcPNn8jLjqAjYDRpJpFaopoevlK8Zk4We4q_lYDAX3Z-QfAGqyBr3FLz_65fRRLjbBy4A2CK6WOZT021LuzTuXyc/s320/Screen+Shot+2012-05-20+at+1.07.46+AM.png)
Problem solved after re-assigning textures
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7ODg8t-z_Zf3G4NKDQk9CQ5WujvkY9qGCh_tKuDk1gNqdR9v2NhntcbD96n8UPQ643XDs72AFzj3_LL3gXiy-dZJT_X-azhXMEJHJKXO71YevQAEqMReOOPEI7NwzSrJxE8IQgRrQAVs/s320/Screen+Shot+2012-05-20+at+1.32.54+PM.png)
I tried to start making the machine gun shoot. By creating Prefabs and the particles. However I am still in the process as I am still not sure of the steps. I am stuck at most of the times.